Binary Voids

A flat screen on the wall that makes you forget
that there is a wall and a world behind it.
An electronic surface as a window into another world,
fed by abstract, binary data streams.

Me #

Hi! I am Carsten, a professional “real world” photographer from germany. You can find my stuff at carsten-nichte.deexternal link - feel free to contact me . I am pleased :-)

Project #

Yes, i do virtual Photography too. I love it. My Project Binary Voids is about foreign Virtual Worlds. Its Virtual (Street | Travel | Portrait) Photography - in short: in game photography - but its not limited to that. I explore the virtual spaces with the means of traditional photography, let myself drift and look around as open minded as I can. From what I find and discover, I weave the different worlds together to tell new stories .

What I find particularly exciting are the places where the seemingly perfect, clean, virtual world has its breaks and cracks, where materiality and boundaries become visible.

I collect a few thoughts and further information about virtual photography in general in my notebook:

If you like, follow my ingame photography on

Page #

The Games Section shows an preselected but uncurated index of all the photographs from the series. They provide essentially the foundation from which I develop new stories .

Book #

I am preparing a physical book at the moment. Binary Voids - Volume Zeroexternal link . Klick to flip throught the pages for a preview:

Games #

Some more numbers…

Photomode #

When it comes to photo mode, I’m not very demanding. My guiding principle is I use what I get, but I do value these basic features:

I have only one strict rule: Don´t touch cinematic Cutcenes. They offer too little freedom for own ideas.

Where to start? #

// My 2 Cents

Don’t get too attached to rules. That restricts you far too much. Capture what you notice. Photography is an exercise in perception and a way - or artform - of expressing yourself. Have fun - that’s the most important thing. It’s better to see afterwards what worked and what didn’t. This is how you learn from your own pictures, and develop your own and individual point of view.

Index #

Each of the virtual worlds has its own special features: A Plague Tale, Alan Wake, Atomic Heart, Battlefield, Control, Cyberpunk 2077, Days Gone, Death Stranding, Deliver Us The Moon, Fallout, Far Cry, Ghost of Tsushima, Ghostwire Tokyo, Grand Theft Auto, Guardians Of The Galaxy, Hell Is Us, Hellblade, Horizon Forbidden West, InFamous - Second Son, Kena - Bridge Of Spirits, Kingdom Come: Deliverance, Mad Max, Mass Effect, Metro Exodus, No Mans Sky, Prey, Red Dead Redemption, Returnal, Shadow Of The Colossus, Sifu, Silent Hill 2, Spiderman 2, Star Wars Outlaws, Starfield, Stray, Sword Of The Sea, Tchia, The Invincible, The Last of Us, The Witcher, Tomb Raider, Uncharted, Warhammer 40.000, Watch Dogs, Wreckfest.



Virtual Photography Artists #

Experimental Media-Art #

Forerunners #

Virtual Photographers #

My Instagramexternal link features a lot of great photographers :-)

Articles #

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Instagram #

Flickr #

Reddit #

Misc #